Hi! My game crashed several times, can someone read the crash report and solve the problem?
Classic that Java is famous for: A null pointer exception. That means so much: Something is missing and something reaches into this "void".
The stack trace doesn't look like vanilla.
Do you use a mod called "Fluid" or "Fluidstack"?
If so: The error is based on an error in the same. After uninstalling this mod the game should run again.
As if you had spoken from my soul
Sounds logical, but I haven't installed the Fluid or Fluidstack Mod.
At net.minecraftforge.fluids.FluidStack.writeToNBT (FluidStack.java:107)
at net.minecraftforge.fluids.FluidUtil.getFilledBucket (FluidUtil.java:750)
at furgl.stupidThings.common.fluid.ModFluids $ RegistrationHandler.registerItems (ModFluids.java:72)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_22_RegistrationHandler_registerItems_Register.invoke (.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke (ASMEventHandler.java:90)
at net.minecraftforge.fml.common.eventhandler.EventBus $ 1.invoke (EventBus.java:144)
at net.minecraftforge.fml.common.eventhandler.EventBus.post (EventBus.java:182)
at net.minecraftforge.registries.GameData.fireRegistryEvents (GameData.java:850)
at net.minecraftforge.fml.common.Loader.preinitializeMods (Loader.java:630)
at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading (FMLClientHandler.java:252)
So this part is not from Mojang.
Whatever that is: Get out with this mod.
Will probably be due to Forge (based on the stack trace). Try to reinstall Forge from scratch and then you can log in again.
Hmm… Strange. I'll have a look
If you haven't installed a mod by yourself, I would delete the entire Minecraft installation (save worlds beforehand!), Check the PC for viruses and then reinstall it fresh from Mojang. Your Minecraft installation is not vanilla (i.e. It has been tampered with by someone)
It looks like a mod that loads something else ".Loader.preInitializeMods () blah blah";
Take the MOD out:
CTMCorePlugin (CTM-MC1.12.2-1.0.2.31.jar)
Enter that into "Google" - WARNING: coremods are present: -
will get a lot of information.
After this warning comes the CTMCorePlugin mentioned above.
Maybe there's an update for that.
Don't overdo it, it should only be a last resort. You shouldn't be suggesting that outright. He has already installed mods, just not a "Fluid Mod".
Although I think you're misinterpreting the stack trace, it looks more like minecraftforge.fluids is simply a Forge handler for new liquids. If the mod you are looking for has to do with liquids (maybe adds a new one), it is not called Fluid / Fluidstack.
The crash was caused by the mod Stupid Things. Remove it and your game should be back on.
This is just a warning and has absolutely nothing to do with the crash. These warnings come every time you start the game, even if it doesn't crash. You can just ignore them.
At least you know what a null pointer and a stack trace are, but you still have to practice reading them. No offense.
The decisive point in the stack trace is, except for the error itself, here:
at net.minecraftforge.fluids.FluidUtil.getFilledBucket (FluidUtil.java:750)
at furgl.stupidThings.common.fluid.ModFluids $ RegistrationHandler.registerItems (ModFluids.java:72)
Here the mod stupidThings, which wants to register a liquid, accesses the getFilledBucket method provided by Forge, but with zero instead of a string, which causes the error.
Thanks for the hint.
Good idea
At least you know what a null pointer and a stack trace are, but you still have to practice reading them. No offense.
* head shake *
Has nothing to do with practice.
Without knowing whether, which and how many mods are installed, it is just not possible to say exactly what exactly it is.
"Forge" and "stupidThings" say absolutely nothing to me. If these two terms tell you more, then it's just nice for you.
However, one of the comments did nothing to solve the actual problem.
Oh, you probably have nothing to do with Minecraft.
Nadann sorry for that.
Forge is used to modify the game Minecraft. It is an edited client that provides specific interfaces for mod developers.
And yet, they did, because now he knows that it is due to the Mod Stupid Things (which, by the way, I didn't know either, but it's just in the stack trace…).
No, don't tell me anything.
So far I have only developed server-side plugins (Bukkit API).
In fact, I'm not familiar with client-side mods / plugins. ^^
Without knowing whether, which and how many mods are installed, it is just not possible to say exactly what exactly it is.
If it is, it is clearly in the stack trace. XD
Ah, that's why. Then you couldn't figure it out.
I don't know my way around either, but I know what Forge is, and so I was able to conclude from the stack trace and the exclusion principle that the error is with "stupidThings". And according to google search that's a mod, so yes, bug found.
If you know, yes.
Mods (or .jar's in general) can have more than one namespace.