Minecraft 1.7 / 1.8 crashing with me since 2.4.2020?

Ru
- in Textures
2

My game crashed today. Minecraft then opens, it stops for a moment and I return to the launcher and get an error message.
Here is the crash report:
---- Minecraft Crash Report ----

// My bad.

Time: 4/2/20 7:53 PM

Description: Generating mipmaps for frame

java.lang.ArrayIndexOutOfBoundsException: 4

at bqi.a (SourceFile: 82)

at bqd.d (SourceFile: 247)

at bpz.b (SourceFile: 165)

at bpz.a (SourceFile: 90)

at bqf.a (SourceFile: 72)

at bqf.a (SourceFile: 61)

at bqf.a (SourceFile: 52)

at bao.ag (SourceFile: 439)

at bao.f (SourceFile: 713)

at net.minecraft.client.main.Main.main (SourceFile: 148)

A detailed walkthrough of the error, its code path and all known details is as follows:

-------------------------------------------------- -------------------------------------

- head -

Stacktrace:

at bqi.a (SourceFile: 82)

- Frame being iterated -

Details:

Frame index: 0

Frame sizes: 4, zero, zero, zero, zero

Stacktrace:

at bqd.d (SourceFile: 247)

- Sprite being mipmapped -

Details:

Sprite name: glass_silver

Sprite size: 2 x 2

Sprite frames: 1 frames

Mipmap levels: 1

Stacktrace:

at bpz.b (SourceFile: 165)

at bpz.a (SourceFile: 90)

- Resource location being registered -

Details:

Resource location: minecraft: textures / atlas / blocks.png

Texture object class: bpz

Stacktrace:

at bqf.a (SourceFile: 72)

at bqf.a (SourceFile: 61)

at bqf.a (SourceFile: 52)

at bao.ag (SourceFile: 439)

- Initialization -

Details:

Stacktrace:

at bao.f (SourceFile: 713)

at net.minecraft.client.main.Main.main (SourceFile: 148)

- System details -

Details:

Minecraft version: 1.7.10

Operating system: Windows 10 (amd64) version 10.0

Java version: 1.8.0_51, Oracle Corporation

Java VM Version: Java HotSpot (TM) 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 188413728 bytes (179 MB) / 704643072 bytes (672 MB) up to 2147483648 bytes (2048 MB)

JVM flags: 8 total; -XX: HeapDumpPath = MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX: + UnlockExperimentalVMOptions -XX: + UseG1GC -XX: G1NewSizePercent = 20 -XX: G1ReserveillionHeap = 20 -XX: G1ReserveillionHeap = 20

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

Launched version: 1.7.10

LWJGL: 2.9.1

OpenGL: Radeon RX 580 Series GL version 4.6.13587 Compatibility Profile Context 20.2.1 26.20.15019.1003, ATI Technologies Inc.

GL Caps: Using GL 1.3 multitexturing.

Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.

Anisotropic filtering is supported and maximum anisotropy is 16.

Shaders are available because OpenGL 2.1 is supported.

Is Modded: Probably not. Jar signature remains and client brand is untouched.

Type: Client (map_client.txt)

Resource Packs: [! §Bmouseabuse §36k.zip]

Current Language: English (US)

Profiler position: N / A (disabled)

Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Anisotropic Filtering: Off (1)

Ci

I would suggest that you make a copy of your current world and completely reinstall Minecraft.

You can find your world here: C: \ Users \ * DEINPCNAME * \ AppData \ Roaming \ .minecraft \ saves.

To reinstall Minecraft, delete the entire .minecraft folder and restart Minecraft.

Ru

Ok, I'll give it a try