Public static void onDeath (PlayerDeathEvent e) {
Player p = e.getEntity ();
Player k = e.getEntity (). GetKiller ();
if (k! = null) {
e.setDeathMessage (
main.pre + "§6" + p.getName () + "§f was killed by §c" + k.getName () + "§f.");
} else {
e.setDeathMessage ("§6" + p.getName () + "§fist died.");
}
}
Is the @EventHandler above the event? Did you register the event in the Main? Did you re-export the plugin properly afterwards?
Oh, BRUH. Those who can program have a clear advantage… Yes, I admit, I didn't write a @EventHandler. I imported it, but at one point accidentally deleted it xD