Minecraft crashes when starting please help PS: do I know zero?

Bi
- in Servers
7

---- Minecraft Crash Report ----

// Do not be sad, have a hug!

Time: 17:02:19 20:08

Description: Initializing game

org.lwjgl.LWJGLException: Pixel format not accelerated

at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat (Native Method)

at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat (WindowsPeerInfo.java:52)

at org.lwjgl.opengl.WindowsDisplay.createWindow (WindowsDisplay.java:252)

at org.lwjgl.opengl.Display.createWindow (Display.java:306)

at org.lwjgl.opengl.Display.create (Display.java:848)

at org.lwjgl.opengl.Display.create (Display.java:757)

at org.lwjgl.opengl.Display.create (Display.java:739)

at bss. An (SourceFile: 526)

at bss.ak (SourceFile: 355)

at bss.a (SourceFile: 302)

at net.minecraft.client.main.Main.main (SourceFile: 124)

A detailed walkthrough of the error, its code path and all known details is as follows:

-------------------------------------------------- -------------------------------------

- Head -

Stack trace:

at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat (Native Method)

at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat (WindowsPeerInfo.java:52)

at org.lwjgl.opengl.WindowsDisplay.createWindow (WindowsDisplay.java:252)

at org.lwjgl.opengl.Display.createWindow (Display.java:306)

at org.lwjgl.opengl.Display.create (Display.java:848)

at org.lwjgl.opengl.Display.create (Display.java:757)

at org.lwjgl.opengl.Display.create (Display.java:739)

at bss. An (SourceFile: 526)

at bss.ak (SourceFile: 355)

- Initialization -

details:

Stack trace:

at bss.a (SourceFile: 302)

at net.minecraft.client.main.Main.main (SourceFile: 124)

- System Details -

details:

Minecraft Version: 1.8.1

Operating System: Windows 7 (amd64) version 6.1

Java Version: 1.8.0_201, Oracle Corporation

Java VM Version: Java HotSpot (TM) 64-bit server VM (mixed mode), Oracle Corporation

Memory: 64393120 bytes (61 MB) / 161222656 bytes (153 MB) up to 1060372480 bytes (1011 MB)

JVM flags: 6 total; -XX: HeapDumpPath = MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX: + UseConcMarkSweepGC -XX: + CMSIncrementalMode -XX: -UseAdaptiveSizePolicy -Xmn128M

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

Launched Version: 1.8.1

LWJGL: 2.9.1

OpenGL: ~~ ERROR ~~ RuntimeException: No OpenGL context found in the current thread.

GL Caps:

Using VBOs: No

Is Modded: Probably not. Jar signature remains and client brand is untouched.

Type: Client (map_client.txt)

Resource Packs: []

Current Language: ~~ ERROR ~~ NullPointerException: null

Profiler Position: N / A (disabled)

Ja

This is a bug with OpenGL. As I understand it, LWJGL complains that 3D acceleration is not possible. If necessary, video drivers missing?

Bi
-1

When I update the graphics driver, it comes up to date

Ja

Which graphics card do you use? And which driver version?

Bi

Intel (r) G41 Express chipset on which stood? Good question there's only that the driver software for the device is up to date

Ja

I did some research. I have found some forum posts that have the same problem with the same graphics card. Most of those who reported the issue used Windows 10, but that's not the case with you. Nevertheless, I would guess that the problem lies with your graphics card and its drivers. I can't tell you much more. You can google it yourself, or contact the developers.

Bi

If I uninstall the video card and reinstall it brings that?

Ja

I do not think so. But you can try it.