Minecraft command tnt?

Ty
3

Is it possible to spawn 2 new spawns with one command in a tnt explosion?

Ju

Think with Execute…

/ execute if entity @e [type = explosion, distance = .100] run summon explosion @s run summon explosion @s

Should work… Just replace Hal Explosion with what Minecraft does, but wait, I'll shock you something else…

an

I don't think there's an entity called an explosion. Or something like that.

I think you have to target n TNT with fuse 1. See my answer.

Or do you have a better idea?

Ju

Yes, I just didn't know how to do it, but you are right I think…