What is the difference between a mod and plogins in MInecraf?

Ja
- in Mods
11

What is the difference between a mod and plogins in MInecraf?

Re
ma

Modifications are made on the client.

Plugins are made on the server.

However, it is important that certain servers allow modifications, but the client must then have installed them to play on it. Plugins can only be installed on the server, Vanilla servers do not support plugins. Who wants a server with plugins, usually jumps to Spigot.

St

Here are the main points.

mods:

Both client-side and server-side changes possible
Virtually every aspect of the game can be changed
Mods interact directly with Minecraft code, which requires massive changes for various Minecraft versions

plugins:

Only server-side changes possible, therefore no new blocks or items etc. Can be added
It is interacting with Minecraft via a programming interface, so the same plugin will usually work across many versions without any modification

In general, it can be said that the development of plugins is a lot easier and faster.

an

Modifications are made on the client.

And what about singleplayer mods? They make changes at the client or at the server. Or am I misinformed?

ma

There you are completely wrong.

Singleplayer does not need a server. Therefore, there are no modifications made to the server.

And as I said, modifications are the client.

Client = you yourself (includes single player).

an

Of course Singleplayer needs a server! Your singleplayer world is running on a server. That's why you can easily click on "Open to LAN" without restarting the world. The whole is already a server.

Singleplayer is also divided into server-side and client-side. Only that both run on your PC

ma

No, you can play singleplayer without a server. The world runs locally on your PC and is managed by the client.

an

How is this suppossed to work? It's impossible to load a world without a server. I'll look for a proof, sry if I'm wrong

an

Logical server - the logical server is what runs game logic: mob spawning, weather, updating inventories, health, AI, and all other game mechanics. The logical server is in the physical server, but it can run inside a physical client, as a single player world. The logical server always runs in a thread named the 'Server Thread'

-https://mcforge.readthedocs.io/en/latest/concepts/sides/

As you can see, Singleplayer runs on a server.

Should you actually know that Minecraft is always divided into server and client - even in single player.

an

You can also play without a server, but then mobs do not work and you can't break down blocks and load new chunks and you're in a kind of ghost mode.

So no, server is always required to play properly.

ma

Not only Minecraft is divided into server and client.