Minecraft lobby spawn issue?

Pu
- in Worlds
10

A friend and I would like to set up a city build 1.12.2 with a lobby (bungee).

With OnlyProxyJoin we join in the lobby. We have the spawn law with / setworldspawn. Now it is the case that if we go to the lobby with / server lobby, we spawn exactly on the spawn (which is supposed to be the case). But if we go from the lobby through the portal to the city build and later off and then come back on, we spawn in the lobby where we were last (right in front of the portal to the city build) but we want to spawn on the world spawn, how can I stop that? We've already tried Setspawn and Easyspawn, we can't do it.

The only plugin we currently have in the lobby is BPortal

Ea

Go out and back in

Pu

? What do you mean go out and in again?

Ea

Disconnects and join

Pu

We do that all the time and the problem is still there, we always join at the lobby exit point. Only with / server lobby do we get to the point that we set with / setworldspawn.

Ea

Ok i don't check anything

St

You want to set the "spawn point" of the lobby or what do you mean?

/ setworldspawn

Minecraft would be "command" but if your plugin should have priority 1. Would you have to try the "Command" plugin?

Look at the configurations correctly and set them accordingly. And if that is related to the portals, you have to set the points of the portals correctly… I would rather use a premium plugin like CMi anyway (I've been using it since release) that meanwhile has so many functions that you can hardly do anything else needs more.

https://www.spigotmc.org/...mcI9gXYjHQ

Pu

We have set a / worldspawn in the lobby. If we go through the portals (in the lobby) into another world and then go off, the next time we come on we will join at the point at which we left the lobby, i.e. In front of the portal that goes into the world where we were last.

Ea

Ok i have to admit that i felt I forgot minecraft.

Pu

Thanks for your answer. We have already set the spawn point with / setworldspawn, this also works when someone joins for the first time, but the next time they join, they will always spawn at the last stop in the lobby and that is directly in front of the portal through which they last left the lobby.

St

Kamele mentioned, will that be handled by another plugin?! What else do you have on it?

With CMi you can e.g. Set a "First Spawn" and then the "default for all". Probably a plugin will have taken over for you… Can't be said without further information.