Hi, I recently can't start versions from 1.8 to 1.8.9, so I always get the error message: no opengl context found in the current thread.
, get.
Can help jmd, thank you in advance ^^
Can you upload the last log to pabstein?
The log from last 1.8 Minecraft start
Pabstein?
---- Minecraft Crash Report ----
// Who set us up the TNT?
Time: 03.02.20 18:20
Description: Initializing game
java.lang.RuntimeException: No OpenGL context found in the current thread.
at org.lwjgl.opengl.GLContext.getCapabilities (GLContext.java:124)
at org.lwjgl.opengl.GL11.glMatrixMode (GL11.java:2073)
at bfl.n (GlStateManager.java:485)
at net.labymod.utils.manager.CustomLoadingScreen.drawSplashScreen (CustomLoadingScreen.java:111)
at net.labymod.utils.manager.CustomLoadingScreen.renderInstance (CustomLoadingScreen.java:34)
at ave.am (SourceFile: 486)
at ave.a (SourceFile: 310)
at net.minecraft.client.main.Main.main (SourceFile: 124)
at sun.reflect.NativeMethodAccessorImpl.invoke0 (Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke (NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke (DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke (Method.java:497)
at net.minecraft.launchwrapper.Launch.launch (Launch.java:131)
at net.minecraft.launchwrapper.Launch.main (Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
-------------------------------------------------- -------------------------------------
- head -
Stack trace:
at org.lwjgl.opengl.GLContext.getCapabilities (GLContext.java:124)
at org.lwjgl.opengl.GL11.glMatrixMode (GL11.java:2073)
at bfl.n (GlStateManager.java:485)
at net.labymod.utils.manager.CustomLoadingScreen.drawSplashScreen (CustomLoadingScreen.java:111)
at net.labymod.utils.manager.CustomLoadingScreen.renderInstance (CustomLoadingScreen.java:34)
at ave.am (SourceFile: 486)
- Initialization -
details:
Stack trace:
at ave.a (SourceFile: 310)
at net.minecraft.client.main.Main.main (SourceFile: 124)
at sun.reflect.NativeMethodAccessorImpl.invoke0 (Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke (NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke (DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke (Method.java:497)
at net.minecraft.launchwrapper.Launch.launch (Launch.java:131)
at net.minecraft.launchwrapper.Launch.main (Launch.java:27)
- System details -
details:
Minecraft version: 1.8.9
Operating system: Windows 10 (amd64) version 10.0
CPU: 16x AMD Ryzen 7 2700X eight-core processor
Java version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot (TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 412933256 bytes (393 MB) / 603979776 bytes (576 MB) up to 2147483648 bytes (2048 MB)
JVM flags: 8 total; -XX: HeapDumpPath = MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX: + UnlockExperimentalVMOptions -XX: + UseG1GC -XX: G1NewSizePercent = 20 -XX: G1ReservePiscent = 20 -XX: G1ReserveillionHeap = 20
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched version: 1.8
LWJGL: 2.9.4
OpenGL: ~~ ERROR ~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Resource packs:
Current Language: English (US)
Profiler position: N / A (disabled)
CPU: 16x AMD Ryzen 7 2700X eight-core processor
OptiFine version: OptiFine_1.8.9_HD_U_I7
Render Distance Chunks: 29
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
Shaders: zero
OpenGlVersion: 4.6.0 NVIDIA 442.19
OpenGlRenderer: GeForce GTX 1070 / PCIe / SSE2
OpenGlVendor: NVIDIA Corporation
CpuCount: 16
Do you have discord
Yes: Slihix # 8980
Add me GuzelFCB # 4114
Hab