How do I properly insert Minecraft Maps on CloudNet?

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- in Plugins
3

I have created a new ServerGroup named GunGame and the type DYNAMIC. Now I have a server called GunGame-1. On this server is still a normal standard Minecraft Map. If I now change my Gungame Map under / Wrapper / temp / GunGame-1 and reboot the server I still have the normal map and not my GunGame map. I have already tried the map under / Wrapper / local / templates / GunGame / default / insert, but there I find only a plugins folder and a server.properties ago. What can I do? Any help is welcome!

Mi

The / Wrapper / temp / GunGame-1 folder is replaced by the local / templates / GunGame / default folder each time it is restarted.

You can create and save all files and folders in local / templates / GunGame / default.

Means you can drag the world into the default folder.

Note whether the world name in the server.properties file is correct

After restarting the server, the world folder is also taken over.

Hope I could help. I'm open for further questions.

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Is that then under local / templates / GunGame / default normal that I find there then only a plugins folder and the server.properties?

or

Has already done. Thank you for your very helpful answer. Finally, the network is nothing in the way!