Citybuild - Multiverse?

Po
- in Servers
7

A question Hostel a spigot server, I would be interested if you can do citybuild with together e.g. Bedwars etc like skywars and ffa could install on a server in Minecraft.

Simply put, if there's a way to install citybuild on multiverse without problems or does it have to be bungeecord?

Dr

Theoretically, something like that works. It is not worth it.

Everyone expects such servers to have a bungee cord network. And why should players play on some rather empty server, when servers like GommeHD or GrieferGames are much more successful and definitely online and also e.g. Bug free are.

Try to come up with something of your own

Po

Mh okay ^^ Well, I'll think about it, but at least I'll try it

Dr

Incidentally, I did not mean to offend you with my statement.

I already had several servers. Often it was a CityBuild mini-games mix.

I almost never had players.

I also had a freebuild server.

It went right there, I think. I think if I had invented something new and my own, he would have been very successful

Po

So, in my part, I'm very pleased with criticism and opinions, also that they had taken the time to share their knowledge. I have by no means interpreted it as an insult and am always open to other opinions.

One question I have on your last answer but still "citybuild minigames mix" hotter that you had to play citybuild system with couple? If so how did it work and what to play something like bedwars or something like cookie clicker? Oh and mh do you still have the server because they could send me? White it is a bit much what I ask ^^

Dr

I had it like a network. A lobby, then a CityBuild world, several worlds for BedWars and more minigames, for example. Was also planned Spleef.

I had bugs on several parts. For example, sometimes I sometimes had the lobby items from the lobby system in a bedwars round

Po

Haha got it done. Well, and your item bug can be fixed with the plugin xinventories, by entering the world in there as a separate inventory memory

Dr

No. That was not the problem. It was much more triggered by this plugin