Minecraft crashes (Opengl)?

tu
- in Textures
3

I can't open Minecraft, I've had this problem for about 4 months.

Error code. The game crashed whilst unexpected error
Error: java.lang.RuntimeException: No OpenGL context found in the current thread.

And here is the crash log.---- Minecraft Crash Report ----

// There are four lights!

Time: 6/22/20 7:30 p.m.

Description: Unexpected error

java.lang.RuntimeException: No OpenGL context found in the current thread.

at org.lwjgl.opengl.GLContext.getCapabilities (GLContext.java:124)

at org.lwjgl.opengl.GL11.glGetError (GL11.java:1299)

at bsu.b (SourceFile: 822)

at bsu. As (SourceFile: 882)

at bsu.a (SourceFile: 314)

at net.minecraft.client.main.Main.main (SourceFile: 120)

A detailed walkthrough of the error, its code path and all known details is as follows:

-------------------------------------------------- -------------------------------------

- System details -

Details:

Minecraft version: 1.8

Operating system: Windows 10 (amd64) version 10.0

Java version: 1.8.0_51, Oracle Corporation

Java VM Version: Java HotSpot (TM) 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 115021984 bytes (109 MB) / 268435456 bytes (256 MB) up to 4294967296 bytes (4096 MB)

JVM flags: 8 total; -XX: HeapDumpPath = MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4G -XX: + UnlockExperimentalVMOptions -XX: + UseG1GC -XX: G1NewSizePercent = 20 -XX: G1ReserveillionHeap = 20 -XX: G1ReservePiscent = 32

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

Launched version: 1.8

LWJGL: 2.9.1

OpenGL: ~~ ERROR ~~ RuntimeException: No OpenGL context found in the current thread.

GL Caps: Using GL 1.3 multitexturing.

Using GL 1.3 texture combiners.

Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.

Shaders are available because OpenGL 2.1 is supported.

VBOs are available because OpenGL 1.5 is supported.

Using VBOs: No

Is Modded: Probably not. Jar signature remains and client brand is untouched.

Type: Client (map_client.txt)

Resource Packs: []

Current Language: English (US)

Profiler position: N / A (disabled)

System: Windows 10 64 bit

Graphics card: Gtx 1060

Processor: Amd ryzen 5 1600

Sy

You could have saved the rest. Info is on the top line, your graphics card does not support OpenGL. Update graphics driver. If that doesn't work, new graphics.

tu

I solved the problem. I had to do 2 Windows updates. That was probably the problem. I want to thank you for being the only one who answered.

Sy

You are welcome. If the problem occurs again, it is not necessarily a missing Windows update, but an incorrect graphics card driver. Windows likes to use its own, which doesn't always fit.