Hello everyone in the forum. For almost 3 years I have been working on my Minecraft server without long breaks. Now I would like to revise my concept again and maybe even take a different direction. As you can see from the title, a large part of the server is freebuild. In this case, however, that does not mean that you come into a world with a small spawn and after a limit you can do what you want. There are fixed basics, rules, quests and a lot more. Now to my question. I planned to set up a custom terrain zone where the players could cultivate their properties. Now the hand-up. Who thinks that 90% of the server is custom and almost no Classic Minecraft worlds are there to cultivate and farm.
A little teaser in my server concept:
There's a large custom terrain Minecraft world in which players can farm resources, complete quests, fight mobs, and also build.
Since everyone can work on the terrain in their area anyway they want, unless you forbid it, it basically doesn't matter whether it is standard or custom.
However, if you forbid it or restrict it in the rules so that you barely have any freedom then you will lose players again very quickly.
Each player can cultivate or destroy his claimed land as he wants. There are only restrictions in terms of TNT.