Minecraft map broken?

mo
- in Worlds
11

One of my Minecraft Maps does not run properly in single player or on my server.

As soon as I enter a certain region of the world, the server crashes for the following reason:

Failed to schedule load callback for chunk [-46, 65]

in a single player, the world just stops loading at a certain point.

Does anyone have a solution for the problem? Otherwise several hours of work would be gone: /

al

The only thing that comes to mind is the wrong MC version selected, so errors when converting, otherwise no idea

an

Try a vanilla server and see what kind of error message there's. Your current server seems to be modified. (Spigot).

Download McEdit and see if you can open your world in it and whether the affected chunks can be seen in it. If you see anything suspicious in these chunks you can simply delete it with McEdit.

mo

Hm brought the map from 1.15.2 to 1.16. Normally, this works without problems.

mo

I can see the chunks on the server, but I can't look at them close up because the server crashes directly.

an

Then there's probably a faulty block / entity somewhere in these chunks. Why it crashes as soon as you load it. Would be my guess.

As I said, try a Vanilla server and send the error message you get there.

mo

There's a bug in MC Edit, but also in all of my other 1.16 / 1.16.1 worlds. So it shouldn't be that.

mo

Everything runs on a Vanilla 1.16.1 server. What could it be now?

an

It runs on a Vanilla server, but not in single player?

Very very funny. Then I don't know anymore. I was hoping for an error message from the Vanilla server, because the one from Spigot says nothing.

mo

In the single player world, the chunks simply don't want to load from the location. However, everything loads on the Vanilla server and nothing cram as well.

mo

Could the Spigot Crash Report be useful?

an

Could he, yes. You can upload it.