I have these bugs (picture) even without a shader sometimes walls or blocks become invisible, why?
If you move, it is "normal". The world is divided into so-called chunks. They must first be found in the world file and then loaded. If you move quickly (e.g. Driving in a minecart) then it can happen that the chunks can't be loaded fast enough and this creates large holes in the world. This happens especially when there's a lot going on in the chunk, there's a lot of lava, water, mineshafts and above all zombies and other NPCs.
It gets even worse if the chunk does not yet exist and is not generated. Slower generation of a chunk indicates large structures such as Mineshafts, Caves, Strongholds, etc. Hin.
Minecraft is now very detailed and has tons of "rules" that the computer has to process. A Raspberry Pi was sufficient until a few years ago, but the current version requires a decent, powerful PC.
But if the holes in the game world persist or do not close after a short time, then these are mistakes. Maybe you have too little memory, defective RAM or driver problems (graphics card). You can't have enough CPU, watch Minecraft-playing Youtubers, they have the most violent bolides as PCs and even here there are constant delays in setting up the game world
I have an AMD Ryzen 7 x3700 running at 4.2 Ghz (approx. 15% used) The RTX 2060 super gaming x 8GB (30% used) RAM I have 32 GB and still you have such problems. How can I fix this? For example, do you have a good setting for the Chocapic13 Medium or Low Shader?
I use Linux, and I don't use particularly strong 3D graphics cards because I'm not interested in the most expensive (because the newest) games.