Minecraft Javascript Snowball Damage?

Gu
- in Plugins
7

I'm trying to program a Minecraft plugin.

You shouldn't get snowball damage from self-thrown snowballs.

How do I write this in the EntityDamageByEntityEvent?

Respectively. How do I query this?

Lo

@EventHandler
public void onHit (EntityDamageByEntityEvent e) {
if (! (event.getDamager () instanceof Snowball))
return;

if Projectile) e.getDamager ()). GetShooter ()! = e.getEntity ())
return;

e.setCancelled (true);
}

Gu

It wasn't completely right, but it helped me get the right thing.

Correct:

@EventHandler

public void onHit (EntityDamageByEntityEvent event) {

if (! (event.getDamager () instanceof Snowball))

return;

if Projectile) event.getDamager ()). GetShooter () == event.getEntity ())

event.setCancelled (true);

Lo

Mine should work just as well, or why do you think mine doesn't work?

Gu

You wrote "if Projectile) e.getDamager ()). GetShooter ()! = E.getEntity ())! =. So you exclude that it is the same person.

According to your text, opponents don't get damage!

Lo

But it says below

return;

This means that exactly in this case he should no longer continue in the code, so that the e.setCancelled (true); is no longer executed.

Gu

Finally thanks first. Your code didn't work for me. This is due to the word "return". If it's up to you, use a different Minecraft.

Teach me better!

Lo

It is very strange. There's no reason why return shouldn't work. But I don't care now, the main thing is that it works.