Minecraft why does the normal map look so weird?

Ja
- in Textures
2

See image.
Textures like cobblestone look good with parallax but something like grass or wood is so weird… How can you fix that?
Is btw sildurs shader 1.19

sh

Maybe it's the texture pack? I do not have a texture pack but for me the grass at Sildur looks funny too.

Ja

No, in certain texture packs (like this one) each block has 3 textures. The normal one is displayed, one for the normal map (deep) and one for the specular map (reflections). And I have set that the depths are displayed, but it just looks so strange when blocks with uneven texture, when I make the deep everything looks normal. Only I would like to play with deep because that looks pretty good and I've been tasting it for some time