When I play in single player with the Serious Raytracing shader I somehow only get 30-40fps. If I'm on a server like eg. I have grief games at 100-130 fps. What could be the reason? It's not the world either. I created new worlds to test it out.
-1.16.4 with Optifine and Seus raytracing shader -Rtx 3080 -r9 3900x
Can be because of the Wi-Fi if there's too veil geddost
Doesn't really make much sense to my knowledge. Why should the single player not work but the multiplayer?