For years I have wanted to play MC again with colleagues like in the past, but I have the problem that my Minecraft is consistently with 144 FPS on V Sync
runs, but has a mini stutterer every 10 seconds. As you can see on the Lag O Meter in the screenshot. I have installed OptiFine, a shader and a texturepack, but the stutterer happens even without the two things and things run smoothly with my friends with equivalent or less good PCs. Here are my specs:
User benchmarks: Game 85%, Desk 91%, Work 78%
CPU: AMD Ryzen 5 3600 - 85.4%
GPU: Nvidia RTX 2060S (Super) - 94.5%
SSD: Spcc M.2 PCIe SSD 256GB - 195.2%
HDD: Toshiba P300 1TB - 80.2%
RAM: Unknown NMUD480E82-3200 2x8GB - 88.5%
MBD: MSI B450M PRO-VDH MAX (MS-7A38)
I've tried so much, from reinstalling to allocating more RAM, I just can't get it fixed, you are my last hope.
Try to lower the chunks a bit (25)
Would benchmark the parts in your place. So right and not with userbenchmark, that's a lot of rubbish.
This is due to the frame times, as you can see at the bottom right. You just have to record the load and then see what happens before and after (before & after the frame timespike).
Then you can analyze that and find the source for it.
The performance according to the user benchmark is absolutely meaningless in this context.
Instead, open the task manager so that you can see the load on the processor, hard drives, etc. Then start Minecreaft and if you have a stutterer go directly to the task manager and see which values are high.
You can also use a program for temperature monitoring, e.g. Install Core Temp. If a processor gets too hot, it clocks down before it switches off, which can also result in performance drops.
Sorry, I'm technically not so good at the PC, could you do it a little more foolproof?
Yes, you need something like MSI Afterburner (for the OSD and the basics of RTSS) + HWinfo (additional sensors for RTSS). Have to download and set up both. Then you can benchmark your parts anywhere. Prime95, unigine Superpostition, any games etc.
There are only 8 chunks that should be feasible, right?
Can it also be that it is due to the working memory, since the allocated is at 86% utilization in the top right corner? The graphics card should make it if it runs constantly with 144 frames right?
That can be with the RAM, you can do that reliably but only with benchmarking tools e.g. Measure afterburner.
Whether the GPU manages 144 frames is relatively irrelevant, the frame times are important for a smooth feel. This is why there are also 6 cores before 4 cores, although the average FPS are in the same range. The frame times are much better with Hexacores. Just as a small example.
So in the Task Manager it is actually only the main memory that is then over 80%
Is there a step by step guide for it somewhere? I absolutely only understand train station right now. What do I do with the values that I have read from Afterburner? Sorry, I'm really zero in the field
Tutorial:
When you have read the values you can analyze them. If it were to record as a video for 60 seconds, then you can look at it and see what is / is happening with the hardware load during the lag spikes.
So what I noticed is that the RAM usage and the memory speed values are quite high
Try to disable VSync
No, that doesn't help either
Have you ever tried to turn off vSync?
That has often caused stuttering in me
If you have two hard drives, this will not be displayed correctly in some parts of the task manager. With two hard drives (which are not displayed individually), 50% utilization (over several seconds) means that one hard drive is at its maximum capacity.
Whereby 80% occupancy with the Ram with 16 Gig is also rather too much that can mean that you have installed too many programs that are always present in the Ram. But I don't know if Minecraft is such a ram eater.