Tearing at every game?

jo
9

I have screen tearing with every game. Even if my pc is above requirements. I have the problem In in CS: GO, GTA V, Minecraft, Gmod, Ovewatch etc… I just don't understand it. My monitor has a resolution of 1920x1080 and 60 Hz. I have an AMD RYZEN 3 1200 (4x3.10 Ghz) and a GTX 1050 TI

Ke

Is vertical image synchronization / VSync activated? Tearing occurs precisely when the PC is above the requirements and outputs more frames than the screen can process.

co

Did you activate VSync?

jo

No, but if I gambled earlier, everything went smoothly without VSync, which bothers me particularly in CS: GO because it makes you less precise

co

So in itself you should have had tearing without VSync in the past or there would have been nothing in itself to prevent tearing.

Have you changed any frame limits so that you now have more or fewer pictures than before?

Because maybe Vsync was automatically activated with a frame cap. Or the framerefresh was so rare that there was hardly any tearing.

jo

I've heard that you can somehow synchronize the monitor with the graphics card, but unfortunately I don't know how. I also set up my computer a week ago now, games are even more disabled.

co

I've heard that you can somehow synchronize the monitor with the graphics card

It's called VSync.

You have to activate this either in-game or in the graphics card settings.

jo

How do i do that in graphics card settings? So with the NVIDIA system control

co

1.) I would prefer to do this in the in-game settings.

2.) You open the NVidia control panel and click on "Manage 3D settings".

There you can define global settings on the one hand and, on the other hand, set individual settings for each program again.

In the global settings you first select your Nvidia card as the preferred graphics processor, if this is not already set.

In the list below you set the setting for Vertical Synchronization to "On" (or, if you want to set this per game, then on the option that allows the 3D application to decide whether VSync should be used. )

Possibly. You can also set up buffering x times if you want it.

But be aware of the following:

If you activate VSync, you may have an input lag in games. You often don't want that, especially with first-person shooters.

(However, if you have a high frame rate or Gsync / Freesync, this may be less important.)

jo

OK thanks