A computer game that has just occurred to me on the way: It is strongly based on 007.
The game is supposed to be a pure story game, so once played through expects nothing new. Good Bad?
You play a fixed character (w / m can still choose) and tries to stop a villain. You will encounter various challenges such as shootings, stalking / climbing missions or quests where you have to bring different things to different people. A level system is not included, you can only get and exchange different weapons and outfits. The place of events changes throughout history.
(Personally, I love games where you can relax and not sort things in inventory or worry about levels)
The only question is whether the principle is too Basic and whether the "infinite" gameplay as in Minecraft or various OpenWorld games missing.
All in all, it sounds like Uncharted, but I would change some things. What do you all mean? Top or flop? Too much competition? Not modern enough?
It is not original enough. The system has been implemented thousands of times in a variety of ways, it is just boring to have another such game.
That's why open-world games are so popular lately, because you can do what you like, just in the context of the game.
That gabs several hundred times and is not a new idea. What you're describing is a classic action adventure game… By the way, they were already licensed with 007.
I also saw it with Indiana Jones back then
Then you almost remembered and it did not occur to you.
From the basic idea, absolutely nothing new, what is missing is on the one hand, a crucial feature that distinguishes this game from others and on the other you have to worry about the replay value. Even in Uncharted, you can play the same levels again because you may have forgotten any treasures or secrets.