Blender portal?

Ma
5

I'm currently dealing with Blender a lot, but I'm also a big Minecraft fan, at least I looked at this animation:

at 18:32 you can see a portal (you can see it there best). In any case, I try to create a similar portal, but it failed several times. Could someone give me an idea of how the material is built or how I have to start to build it up.

Se

Which blender version do you use?

Ma

2.82a

wh

Very difficult question and definitely more for node experts.

I would try it with a ring, torus or something like that, then Noise Textures whose distortion input you feed with other animated noise textures, so that you have no hard edges, mix everything with a gradient as a factor for a mix shader with emission and Take transparent shaders and then tweak a lot and so on.

Sorry i think that was very difficult without much knowledge with the shader editor

Se

Have you tried Mantaflow yet?

Cr

My approach would be the same as ColiNoob's, but you could also play a bit with displacement, viewed from shading. You could also use a mouse texture. But you could also use a wave modifier. That would be the simple, but perhaps not so good-looking variant.