I'm playing Minecraft and am currently building a medieval stat and I want to make variety for the street with stretchy blocks.
There's my question: Is there a calculator or something that calculates the structure of the circle for you like in "Plotz Model Selection", only for ways like that have to be nicely mixed if you have 8 different blocks.
I thank you in advance.
That works with worldedit. Ex: // replace 20% stone, 50% cobblestone, 30% dirt
Before doing this, of course, mark the desired street with the ax.
Is that also possible without worldedit?
The mod Quark adds a trovel of random blocks placed from inventory